The story begins with the team disembarking from a speeder deep in the Onderon jungles, watching in mild regret as it flies back to Iziz. There’s no way back now – the only way is forward to Whisper Base! From there, three objectives – take out communications to stop distress calls, disable the shuttle to prevent escape, and then disable Lieutenant Sarev. Following the map uploaded into LE’s internal datapad the team makes short work of the jungle trek, managing to avoid setting off any of the proximity alarms and easily skirting the holocams all the way up to the massive garage doors and the least imposing, and still ajar, service hatch.
Once inside, Nima sets about investigating the assorted crates and lockers, while Kharrus and LE-03 check out the collection of speeder bikes and two rusted AT-STs. LE-03 easily sabotages the majority of the bikes, while Kharrus and Nima strike out with the AT-STs and crates respectively. If only they had a code cylinder! After much debate, the team moves into ambush positions while LE-03 moves to cut the power line he’s identified leads to the base’s communications system; since a hatch to the outside was open, it should be easy enough to blame the sabotage on local fauna while they slip deeper into the base.
A small team of Imperial Army Troopers steps into the garage from the depths of Whisper Base and seals the door behind them. The lead figure, a sergeant by his uniform, has just enough time to point out nearly every member of the “hidden” team before Kharrus levels his heavy blaster rifle and takes him out. Soryn, who had just confessed he’s never actual fired a blaster before, manages to take out two more troopers with critical precision. Nima and Chalcatta close the distance to bring vibroknives and brass knuckles to the fray, distracting the remaining troops long enough for blasters to bring them down. A clean victory!
Using the defeated sergeant’s code cylinder, LE-03 opens the door to the base proper. He pushes past a surprised battle droid pushing a mop cart, only barely registering its presence as he races to the power generator room.
“This unit needs to complete the sanitation of this garage bay-”
“What is it, a battle droid?”
“See that, it’s a restraining bolt, if we pop it off I bet it would help us.”
“This unit would greatly appreciate-“
The battle droid, now a custodian, BX-2R, is silenced abruptly as molten remnants of its head fall away to reveal the barrel of LE-03’s forearm mounted heavy blaster pistol.
“It would have turned on us. It was a battle droid.”
The rest of the team stares in stunned disbelief as LE-03 turns and rushes back down the corridor. With a sigh, they follow.
LE-03 quickly discovers that the main generator is locked beyond what his captured code cylinder will allow. On the plus side, he also confirms the mess hall is empty and there’s nothing worthwhile in the trash compactor! Chalcatta, now leading the rest of the party, makes a quick detour from their trek to the landing pad to stop in the communications room to sabotage any chance of a distress call. As he leaves the door, he spots four more Imperial Army Troopers directly down the hall. As it turns out, their greatest weaknesses are Wookie-powered punches to the face and blaster bolts to the chest. From there, Soryn easily disables the shuttle Nihlos and discovers its transponder was switched off. Weird.
LE-03 scouts ahead, pushing 2R’s mop bucket. All droids look alike, right? He discovers a trio of stormtroopers guarding what his map identifies as the armory. For now though, he pushes into the firing range and comes to a stop behind two practicing officers. His second forearm blaster pistol extends from his exoskeleton, and he calmly lines up both shots. One officer down, one missing an ear – not quite what he had in mind! Yelling in pain and terror the Army Officer leaps into the range for cover and calls for help – luckily the rest of the team was laying in wait and open fire on the armory stormtroopers when they move to respond. Blaster fire fills the air for a lot longer than anybody would have expected, finally dying off when Nima slides across the deck and takes out both troopers with quick ankle slashes from her vibroknife. Somehow, nobody was watching and her action-heroine stunt is met with disbelief.
The barracks are quickly dealt with, with blaster pistols and grenades collected from their dozen hostages. Chalcatta and LE-03 agree that the best place for them would be the trash compactor – everyone else strongly disagrees and instead opts to tie them up and throw them in the mess hall’s walk-in refrigeration unit. A duty roster shows the only thing separating them from Lieutenant Sarev are six stromtroopers and a locked door. Not a problem for the brain trust of Kharrus and LE-03 who cobble together a bomb with the “liberated” blaster pistols and grenades. From there it’s just a quick throw and… dead stormtroopers.
“Theta squad! This is the control room! What’s going on out there?! Report!”
“Uh… everything’s fine out here. No problem. How’s your day?”
Falling for Chalcatta’s clever ruse, the command staff open the door to find themselves face to face with Kharrus’ heavy rifle. The command staff are easily taken hostage and bound, only for a wayward glance to lead Nima to investigate a desk and discover… a hidden door!
“The lieutenant’s made a break for it! It looks like this leads to… the garage!”
Soryn and Chalcatta sprint for the shuttle, assuming a lambda will be easily able to catch a fleeing officer while the rest of the team race to the garage. Discovering a missing AT-ST, they hop on the speeder bikes (the ones they didn’t sabotage,) and give chase. A few kilometers in they notice – they’re being chased too! Somewhere along the line four Scout Troopers have picked up their trail and are keen to open fire. The Nihlos arrives in the nick of time, Chalcatta using the laser cannons to easily take out the AT-ST… and a few scout bikes for good measure. Unfortunately, one manages to get away – long term, that’ll probably be an issue. But, for now, Whisper Base has been taken!